

A few more side missions would have helped to draw things out, since as it stands there are only about 15 missions to play. The only real drawback that the game suffers from gameplay-wise is that the campaign is significantly shorter than the original game. A new “corruption” mechanic has been added that follows how you play the game and changes your squads' abilities accordingly there are even different endings available depending on how corrupt you become. Gone are the endless repetitive side missions that don’t advance the main story… there are only a handful of side tasks, and most of the campaign is focused on a narrative-driven story with multiple plot advancements per mission. The singleplayer campaign picks up right where the previous game left off, with a new planet covered in ice appearing from the demon-infested Warp. Add to this new maps that take advantage of new scenery and locations and you have an expansion that is graphically excellent. In addition to the wonderful graphic work done on the Chaos units, the scenery of the singleplayer campaign was significantly improved over the original game as well portions of glaciers crumble as players move past, terrain features collapse instead of simply exploding into dust, and the ice planet where much of the campaign takes place looks absolutely amazing. While they certainly hadn’t slouched on existing armies such as the Space Marines, the Chaos faction features a level of detail that is often missing in expansion packs. Relic went above and beyond with the graphics for their latest expansion, creating a new faction that is wonderful to behold. Relic has integrated the original and its expansion on Steam in such a way that those who own only the expansion to play against those who own only the original game and vice versa. New features have been added to the game as well, such as “Out of Control” animations for destroyed vehicles and a number of new weapons and abilities for the existing Dawn of War II armies. New units are available to existing armies in multiplayer in addition to being able to choose Chaos Space Marines as a playable faction. Features (4 out of 5)ĭawn of War II - Chaos Rising adds a new singleplayer campaign and a new multiplayer faction to the original game, and also adds new heroes to the popular DLC game mode “The Last Stand.” The singleplayer campaign allows players to continue directly where they left off in the original game, carrying over squad stats and wargear from their previous saved campaign. Those who purchase only the expansion can still use the Chaos faction in multiplayer and enjoy the Chaos Rising campaign, while those who have both Dawn of War II and the expansion can use every faction and play both campaigns from within Dawn of War II.
#DAWN OF WAR 2 REVIEW CHAOS RISING FULL#
This standalone expansion model has worked well for Relic in the past, allowing new players to access the latest campaign and all of the new content for a lower price than if they were purchasing the full game. Though an expansion to the award-winning “Dawn of War II”, Chaos Rising follows the example of previous Relic Entertainment expansions by allowing players to purchase just the expansion without having the previous game installed. “Dawn of War II - Chaos Rising” introduces the Chaos Space Marines faction to players in both the singleplayer and multiplayer portions of the game.
